UN SCRIPTS

ELECTRICIAN JOB

ELECTRICIAN JOB

€15.00

Add to Basket

⚡ UN Electrician Job – The Ultimate Solo Career Experience

Elevate your server’s civilian gameplay with UN Electrician Job. This isn’t just another "drive from A to B" script; it’s a deep, immersive simulation where players act as industrial electricians, maintaining the city’s power grid through skill-based tasks and a rewarding progression system.

Featuring a sleek NUI, custom minigames, and a persistent leveling system, this resource sets a new standard for professional job scripts in FiveM.

Preview:
https://youtu.be/NniKn3TUpTA

🌟 Key Features

  • Interactive Electrical Tasks: A unique "Signal Sync & Fuse Bypass" minigame at power stations ensures that work requires actual focus and skill.

  • XP & Leveling System: Progress from an Apprentice to a Master Electrician. Higher levels unlock significant payout multipliers. All XP is stored persistently in your database.

  • Modern Progress HUD: A clean right-side overlay tracks current task progress, earned XP, and pending earnings in real-time.

  • Automated Logistics: The script automatically spawns the assigned service truck and grants keys to the player upon starting a route.

🛠️ Technical Compatibility

Built for performance and ease of use, maintaining a 0.00ms Resmon at idle.

  • Frameworks: Out-of-the-box support for ESX and QBCore (Auto-detection).
  • Target Support: Fully compatible with ox_target and qb-target.
  • Inventory Integration: Seamlessly works with ox_inventory, qb-inventory, or item-less setups.
  • Vehicle Key Support: Native support for tgiann-hotwire, qb-vehiclekeys, qs-vehiclekeys, wasabi_carlock, and many more.
  • Localization: Ships with English (en) and Finnish (fi) locales.

📦 Package Includes

  • Full Resource: Optimized code with a highly customizable config.lua.
  • Database Setup: Included .sql file for persistent XP and stats tracking.

Join our discord for updates and support!


"Give your players a career, not just a job. Electrify your server today!"

Back to category